MrGarretto's One-Command Creations

Giving the modded minecraft feeling to vanilla

Advanced Weather and Temperature command
About this command
This vanilla mod will make weather much more interesting! It adds a daily temperature and weather alert. Warmer and colder temperatures will cause different weather. In cold weather, you must wear a coat (leather tunic). In warm water, you must drink water every so often to stay hydrated!
Show source commands

INIT:/tellraw @a [{color:"aqua",bold:true,text:"MrGarretto's"},{color:"blue",bold:true,text:" Super Weather vanilla mod"},{color:"aqua",bold:true,text:" has been installed!"}]
INIT:/scoreboard objectives add TimeObjective dummy
INIT:/scoreboard objectives add MasterClock dummy
INIT:/scoreboard objectives add CurrentWeather dummy
INIT:/scoreboard objectives add Temperature dummy
INIT:/scoreboard objectives add LargeClock dummy
INIT:/scoreboard objectives add FinalWeather dummy
INIT:/scoreboard objectives add DistanceWalked stat.walkOneCm
INIT:/scoreboard objectives add Thirsty dummy
INIT:/scoreboard objectives add DRINKWATER stat.useItem.minecraft.potion
INIT:/scoreboard objectives add WEARCOAT dummy
/stats block ~ ~ ~2 set QueryResult @a TimeObjective
/time query daytime
/scoreboard players add @a TimeObjective 0
# Makes all master clocks constantly increasing, until they get to a certain number
/execute @a[score_TimeObjective_min=24000] ~ ~ ~ time set 0
/scoreboard players add @a MasterClock 1
/scoreboard players reset @a[score_MasterClock_min=10] MasterClock
# Same thing as above, but for LargeClock instead
/scoreboard players add @a LargeClock 1
/scoreboard players set @a[score_LargeClock_min=100] LargeClock 10
/execute @a[score_TimeObjective=1] ~ ~ ~ scoreboard players operation @a CurrentWeather = @a MasterClock
/execute @a[score_TimeObjective=1] ~ ~ ~ scoreboard players operation @a Temperature = @a LargeClock
/execute @a[score_TimeObjective=1] ~ ~ ~ title @a title ["",{"text":"Current temperature:","color":"yellow"}]
/execute @a[score_TimeObjective=1] ~ ~ ~ title @a subtitle ["",{"score":{"name":"@p","objective":"Temperature"},"color":"red"}]
# Keep track of how much the player needs water
/scoreboard players set @a[score_DRINKWATER_min=1] Thirsty -1
/scoreboard players reset @a DRINKWATER
/tellraw @a[score_Thirsty=-1] ["",{"text":"You are now hydrated!","color":"blue"}]
/scoreboard players set @a[score_Thirsty=-1] Thirsty 0
/scoreboard players add @a[score_Thirsty_min=1] Thirsty 1
/tellraw @a[score_Thirsty_min=800,score_Thirsty=800] ["",{"text":"You must drink some water! The temperature is too hot!","color":"red","bold":"true"}]
/execute @a[score_Thirsty_min=800] ~ ~ ~ effect @a 2 1 1 true
/execute @a[score_Thirsty_min=800] ~ ~ ~ effect @a 18 1 1 true
/execute @a[score_Thirsty_min=800] ~ ~ ~ effect @a 19 5 1 true
/execute @a[score_Thirsty_min=800] ~ ~ ~ effect @a 4 1 1 true
# Control very cold weather coats aka leather tunics
/scoreboard players set @a[score_TimeObjective_min=500] WEARCOAT 0
/execute @a[score_TimeObjective_min=500,score_TimeObjective=500,score_FinalWeather_min=1,score_FinalWeather=1] ~ ~ ~ tellraw @a ["",{"text":"It is very cold today! You must wear a leather coat or you will become sick!","color":"red"}]
/execute @a[score_FinalWeather_min=1,score_FinalWeather=1] ~ ~ ~ scoreboard players set @a WEARCOAT 1 {Inventory:[{Slot:102b,id:minecraft:leather_chestplate}]}
/execute @a[score_DistanceWalked_min=5000,score_FinalWeather_min=1,score_FinalWeather=1,score_WEARCOAT=0] ~ ~ ~ tellraw @a ["",{"text":"It is very cold today! You must wear a leather coat or you will continue to suffer!","color":"red"}]
/execute @a[score_FinalWeather_min=1,score_FinalWeather=1,score_WEARCOAT=0] ~ ~ ~ effect @a 2 1 1 true
/execute @a[score_FinalWeather_min=1,score_FinalWeather=1,score_WEARCOAT=0] ~ ~ ~ effect @a 4 1 1 true
/execute @a[score_FinalWeather_min=1,score_FinalWeather=1,score_WEARCOAT=0] ~ ~ ~ effect @a 20 1 1 true
/execute @a[score_DistanceWalked_min=5000,score_FinalWeather_min=1,score_FinalWeather=1] ~ ~ ~ scoreboard players reset @a DistanceWalked
# Don't let distance walked get too high and ALSO control distance based weather
/execute @a[score_DistanceWalked_min=40000,score_FinalWeather_min=2,score_FinalWeather=2] ~ ~ ~ weather thunder 3000
/execute @a[score_DistanceWalked_min=40000,score_FinalWeather_min=3,score_FinalWeather=3] ~ ~ ~ weather rain 2000
/execute @a[score_DistanceWalked_min=10000,score_FinalWeather_min=5,score_FinalWeather=5] ~ ~ ~ scoreboard players set @a Thirsty 1
/execute @a[score_DistanceWalked_min=10000,score_FinalWeather_min=5,score_FinalWeather=5] ~ ~ ~ tellraw @a ["",{"text":"You need to drink water! You are getting dehydrated!","color":"red"}]
/execute @a[score_DistanceWalked_min=10000,score_FinalWeather_min=5,score_FinalWeather=5] ~ ~ ~ scoreboard players reset @a DistanceWalked
/execute @a[score_DistanceWalked_min=40000] ~ ~ ~ scoreboard players reset @a DistanceWalked
# Separate different temperature groups
/execute @a[score_Temperature_min=10,score_Temperature=32] ~ ~ ~ scoreboard players set @a FinalWeather 1
/execute @a[score_Temperature_min=33,score_Temperature=46] ~ ~ ~ scoreboard players set @a FinalWeather 2
/execute @a[score_Temperature_min=47,score_Temperature=75] ~ ~ ~ scoreboard players set @a FinalWeather 3
/execute @a[score_Temperature_min=75,score_Temperature=84] ~ ~ ~ scoreboard players set @a FinalWeather 4
/execute @a[score_Temperature_min=85,score_Temperature=100] ~ ~ ~ scoreboard players set @a FinalWeather 5
# Do different things based on the final weather
# If very cold temp
/execute @a[score_FinalWeather_min=1,score_FinalWeather=1,score_TimeObjective=1] ~ ~ ~ tellraw @a ["",{"text":"The weather is very cold today - ","color":"dark_aqua"},{"text":"Be sure to wear a leather coat today!","color":"gold"}]
#
# If somewhat cold temp
/execute @a[score_FinalWeather_min=2,score_FinalWeather=2,score_TimeObjective=1] ~ ~ ~ tellraw @a ["",{"text":"The weather cold today - ","color":"dark_aqua"},{"text":"Possible chance of thunderstorms in your area","color":"blue"}]
#
# If average temp
/execute @a[score_FinalWeather_min=3,score_FinalWeather=3,score_TimeObjective=1] ~ ~ ~ tellraw @a ["",{"text":"The weather is somewhat cold today - ","color":"dark_aqua"},{"text":"Possible chance of some small rain showers","color":"blue"}]
#
# If mild temp
/execute @a[score_FinalWeather_min=4,score_FinalWeather=4,score_TimeObjective=1] ~ ~ ~ tellraw @a ["",{"text":"The weather is warm today - ","color":"dark_aqua"},{"text":"No weather alerts!","color":"green"}]
#
# If hot temp
/execute @a[score_FinalWeather_min=5,score_FinalWeather=5,score_TimeObjective=1] ~ ~ ~ tellraw @a ["",{"text":"The weather is hot today - ","color":"dark_aqua"},{"text":"Drink a lot of water!","color":"red"}]

For Minecraft version 1.8.3
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How to use
Give yourself a command block with /give @p command_block. Place it then paste the command from below into it. One command creations are similar to Minecraft mods, but are much easier to add to your world!
Click here for other versions of this command!